The latest article in the We Research series discusses research from the TEKOS project, where a multi-professional network explored the potential of smart clothing and smart furniture technologies to promote inclusion and a more equal society.
Positive outlook for university collaboration in Satakunta – Businesses involved in brainstorming new opportunities
Companies from Satakunta’s battery and technology metal cluster, together with the region’s universities and the University of Vaasa, came up with ideas for higher education collaboration at a workshop held on Tuesday 28 November at SAMK’s Pori campus.
Teollisuuden tulee olla aina innovaatioiden etulinjassa ja nyt on käännetty katse generatiivisiin tekoälymalleihin, kuten GPT:hin (Generative Pre-trained Transformer). Porin yliopistokeskuksessa keskitytään näiden mallien hyödyntämiseen teollisuudessa.
Investments related to the green transition and energy use are rapidly increasing the demand for technology metals. The AIST and SUMEA projects are exploring the application of spectroscopy to battery recycling and molten metal analysis, which would benefit industry by improving the efficiency of recycled material process flows.
The DataLake project encompasses various studies, but this article focuses on the research-based utilization of information collected alongside the clinical activity of the health screening aimed at 75-year-olds in Pori Security Center (PORI75).
With the help of trainings tailored to companies in accordance with the theme “Productivity in Focus”, we respond to the rapidly changing technological competence needs, taking into account the principles of sustainable development.
Mirkku is a mobile robot from the joint RoboRFID project of Satakunta University of Applied Sciences and the University of Tampere, which is visiting the Diakon’s DiaHavu elderly home from 26.5.- 8.6.2023 for a test run. Mirkku mobile robot is in the research phase and will be tested for the first time together with residents of the DiaHavu. Mirkku is being tested to ensure that its functions run as smoothly as possible and are suitable for the everyday lives of the elderly residents.
Physiotherapy student Sandra Herrnegger tells about the experiences she made during her 8-week internship at RoboAI Research and Development Center, where she was able to immerse herself into the unknown world of technology and an exciting multidisciplinary project process related to healthcare and technology.
Game-based learning combines the activities and principles of games with learning in a way that is very appropriate for many children and young people today. Embedded activities for learning new things motivate pupils and students to play the game and thus learn new things through meaningful actions.